The Contest’s Falcon (inspired by Marvel’s Captain America: Civil War) soars into action Thursday, June 9th at 10AM PDT!

About Falcon:

A former air force pararescue who went on to work with recovering veterans, Sam Wilson aided the legendary Captain America in adjusting to modern life, quickly becoming Cap’s close friend in the process. Using an experimental winged harness, Wilson takes to the skies as the high-flying Falcon.

Base Stats & Abilities

*All stats based on 4 Star, Rank 5, Level 50, Signature Level 99

  • Health: 15,508
  • Attack: 1,193
  • Max PI
    • Without Signature: 3490
    • Signature Level 99: 4254

Special 1: Fading Barrage – With a quick jet blast, Falcon kicks his foe, then lets loose a barrage from his twin SMGs.

  • 85% chance to inflict Bleed, dealing 103% of your Attack as direct damage over 3.5 seconds. The chance to trigger Bleed is increased by 15% if Redwing is Locked On.
    • This Bleed has 1 potential trigger and stacks infinitely.

Special 2: Raptor Strike – Guided by Redwing’s recon, Falcon dives in on his target for a massive strike.

  • This attack ignores Physical Resistance and has 15% increased Critical Hit Chance if Redwing is locked on.

Special 3: Tango Down – Calling in a strafing run. Firing guided missiles. Target down.

  • This attack Incinerates the enemy, dealing 98% of your Attack as Energy Damage over 10 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it’s active. If Redwing is Locked On, an additional 20% Block Proficiency is removed.


  • To begin a Recon Scan, Dodge back and hold Block for 2 seconds. While Locked On, the opponent’s Defensive Ability Accuracy is reduced by 100% for 10 seconds.
    • Defensive Ability Accuracy refers to abilities that are triggered by the Champion being attacked, such as Electro’s Static Shock or Iron Man’s Armor Up.
  • Redwing remains Locked On to Science Champions for 20% longer than normal. Additionally, Redwing remains Locked On to Mutant Champions for 20% shorter than normal.
    • Lock On is a Passive effect and does not trigger Willpower and other abilities that trigger from Debuffs.

Recalibrate – Passive

  • Falcon’s scanning system in his goggles recalibrates each time the opponent triggers a Passive Evade, increasing Falcon’s Critical Damage by 37% until his next Critical Hit.
  • This ability only triggers from a Passive Evade and will not trigger when the opponent uses the Dexterity mastery to evade an attack.
  • The Cruelty Buffs gained are Passive and cannot be Nullified. Additionally, they stack infinitely until the next Critical Hit.

Redwing Assist – Passive

  • Falcon sends out Redwing to scout for his teammates and provide intel. Each of Falcon’s synergies provides an additional 9% Physical Resistance penetration and Critical Damage.

Signature Ability – EXO-8: Redwing begins each fight ready to go. Additionally, Redwing’s Lock On lasts 2 seconds longer and provides an additional (5 – 16.5%) Critical Hit Chance.

Synergy Bonuses

  • Friends (+6% Armor) – Captain America & Captain America (WWII)
  • Enemies (+7% Critical Hit Chance) – War Machine & Black Widow
  • Enemies (+7% Critical Hit Chance) – The Vision (Age of Ultron) & Black Panther (Civil War)
  • Teammates (+5% Perfect Block Chance) – Ant-Man & Hawkeye

Recommended Masteries


By utilizing this Mastery correctly, players can Stun their opponent, then use the time to dodge back and start Redwing’s Recon Scan consistently.

Stand Your Ground

Against high level opponents, finding the time to hold Block for 2 seconds can be tricky. Picking up this Mastery can grant Falcon a few extra moments to get his Recon Scan activated.


Strong Match-Ups

The following are Champions that Falcon performs well against.

  • Spider-Man, Spider-Man (Symbiote), Spider-Gwen – Falcon’s Recon Scan shuts down these Champions’ ability to Evade entirely. While Redwing is in cooldown, Falcon’s Recalibration will also help him keep up in terms of damage each time these Champions evade.
  • Rhino, Red Hulk and Groot – With his Special 2, Falcon can ignore these Champions’ Physical Resistance and during regular attacks, Redwing’s synergy additions grant him the ability to ignore part of the Physical Resistance.
  • Captain America, Captain America (WWII), Daredevil (Classic) and Daredevil – With his Incinerate ability to strip away Block Proficiency and Perfect Block Chance, Falcon gets by these Champions’ defenses.
  • War Machine, Iron Man, Superior Iron Man and Iron Patriot – By timing his Redwing Scan carefully, Falcon can bypass these Champions’ Overload and Empty the Clip abilities entirely.

Poor Match-Ups

The following are Champions that Falcon performs poorly against.

Magneto & Magneto (Marvel Now)

  • In addition to the class disadvantage, Falcon is a metal Champion and will have a very hard time triggering his abilities while fighting these Champions.