CHAMPION SPOTLIGHT – MASACRE

MASACRE has been updated in Marvel Contest of Champions! Learn more about his updates here:


About Masacre:

Deadpool once visited a church in Mexico, stopping to give confession. The priest who took his confession was convinced by it that the world needed to be punished, becoming the mercenary Masacre. Extracting information from the reluctant Inspector Jaime Gordón, Masacre tracks down and takes out the crime lord Calavera de Jade. The very next day Masacre rides off to New York, joining Deadpool’s Mercs for Money.

*All stats based on 5-Star, Rank 5, Level 65, Signature Level 200

 

Health: 30636

Attack: 2358

Max PI:

  • Without Signature: 7607
  • With Signature (200): 10590

Character Class: Skill

 

Basic Abilities: Ignite, Disorient, Bleed, Incinerate

*All Abilities based on 5-Star, Rank 5, Level 65, Signature Level 200

Failed Incinerate Effects

  • Each time an Incinerate effect fails to apply due to an Immunity, the target instead takes a burst of 1591.65 Energy Damage.

Baseball Bat Attacks

  • First, second and third Light Attack, as well as the first Medium and Heavy attack utilize the Baseball Bat.

Baseball Bat Attacks – While Building Ignition Charges

  • +700 Block Penetration.
  • Landing a Critical Hit, being Blocked, or striking an opponent that has an Incinerate Debuff grants 1 Ignition Charge for 20 seconds.
  • Critical Hits deal an additional {10}% of damage dealt as a burst of Energy Damage for each Ignition Charge.
  • While Ignited, Masacre cannot gain Ignition Charges.
  • Upon reaching 10 Ignition Charges, all Charges are consumed and Mascare’s Bat becomes Ignited for 20 seconds.

Baseball Bat Attacks – While Ignited

  • +1400 Block Penetration.
  • Gain Power when striking a Block as if landing a Hit.
  • 100% chance to inflict an Incinerate Debuff, causing 1591.65 Energy Damage over 5 seconds, removing Perfect Block Chance and reducing Block Proficiency by 50%.
  • These Incinerate Debuffs gain +1 second duration for each Incinerate on the opponent. Max: +5 Seconds.

When Blocked

  • Opponent suffers -50% Ability Accuracy if they have at least 1 Debuff.

Heavy Attack

  • Each Bat Hit against an Incinerated Opponent generates an additional Ignition Charge.

Special 1

  • 100% chance to inflict a Disorient Debuff lasting 12 seconds and reducing Defensive Ability Accuracy and Block Proficiency by 50%. +200% Duration if the opponent doesn’t have an Incinerate Debuff.
  • 100% chance to refresh all active Incinerate Debuffs on the opponent.
  • Machete Hits have a 100% chance to inflict a Bleed Debuff, causing 1768.5 direct damage over 20 seconds.

Special 2

  • +1400 Block Penetration if Ignited
  • +31540.61 Attack Rating if Blocked.
  • If Masacre strikes into a Block, he will avoid incoming attacks for 1.0 second granting them a 100% chance to Miss.

Special 3

  • 100% chance to inflict an Incinerate Debuff, causing 7074 Energy Damage over 5 seconds, removing Perfect Block Chance and reducing Block Proficiency by 50%.

Signature Ability – Enthusiastic Punishment

All Attacks – If Opponent has 0 Incinerate Debuffs

  • Mascare’s fervor for the job grants him the following:
  • +{10 – 30}% Combat Power Rate while attacking.
  • +{0.1 – 0.3->0.4897} Critical Rating.

  

Synergy Bonuses

 

Inspiration – Deadpool, Deadpool (X-Force), Goldpool – Unique Synergy

  • Increase Critical Rating by 200 while the Opponent is Bleeding.

Get in the Pool – Gwenpool, Venompool – Unique Synergy

  • Masacre: Ignited’s Duration increases by 25%.
  • Gwenpool: Incinerate Debuffs have their Durations increased by 25%.
  • Venompool: Debuffs and Buffs have their Durations increased by 25%.

Mercs for Money – Domino – Unique Synergy

  • Masacre: At the start of the fight, and when Ignited expires, gain between 1 and 5 Ignition Charges.
  • Domino: Debuffs last 1 second longer.

Spiritual Strength – Daredevil, Daredevil (Classic) – Unique Synergy

  • Masacre: Gain a 10% chance to Evade, against an Incinerated Opponent, while not Blocking.
  • Daredevil (Classic): Evading a Projectile grants a Passive Precision, increasing Crit Rate by 100 for 10 seconds.
  • Daredevil: Armor Break Debuffs have their Duration increased by 25%.

Playing with Fire – Red Hulk – Unique Synergy

  • Masacre: Blocking a contact attack while Ignited places an Incinerate on the Opponent as if they had been Struck by Masacre’s bat.
  • Red Hulk: Start the fight with 2 Heat Charges.

 

Recommended Masteries

Precision

  • Masacre wants to spend as much time with his bat Ignited as possible. More critical hits with his bat will help increase this up time.

Inequity

  • Masacre can stack lots of Incinerate, as well as some Bleed. He should be able to keep Inequity in full force through much of the fight.

Assassin

  • The Attack increase will affect Masacre’s Incinerate damage, and the Defensive Ability Accuracy reduction will help cover for moments when Disorient happens to fall off.

 

Strong Matchups

 M.O.D.O.K.

  • Masacre has class advantage on M.O.D.O.K., and with the ability to reduce Defensive Ability Accuracy with Disorient, he’ll be less likely to trigger his Autoblock. When he does, Disorient, Incinerate and the huge Attack bonus when his Special 2 strikes a block will serve him well.

Medusa

  • Masacre has many of the same strengths against Medusa as he does against M.O.D.O.K., but with the added bonus of being able to reduce Defensive Ability Accuracy by 100% into a Block. This means that while Medusa may still trigger her Autoblock, you can prevent her from Parrying you when she does.

Iron Man (Infinity War)

  • Iron Man (Infinity War) triggers his Signature Ability at a consistent health threshold. If Masacre is clever enough to push him across that trigger by striking his block, combined with Disorient, he can prevent it from triggering, making the fight much easier.

 

Weak Matchups

Mephisto

  • Mephisto is a terrible matchup for Masacre, not only will his Incinerates do no damage, but Mephisto will gain Power from them. Best to avoid this matchup entirely if possible!

Bishop

  • Bishop gains Prowess from taking Energy damage. Incinerates do Energy damage, and therefore Masacre can supercharge a Bishop if he hits him too much. Bishop also has Class Advantage just to top things off.

Agent Venom

  • I’m using Agent Venom here as a stand-in for most champions which can remove Debuffs from themselves. A lot of Masacre’s consistent damage comes from his Incinerates, losing a large percentage of them to his opponent’s abilities stings.